
Multiplies the input value with the mask. The mask must be in 0 to 1 range. The result will be a new map with the same range as before, but multiplied by the mask
- Value at Zero: Defines what to do when the mask is zero.
- Minimum: Will be the minimum of the input height range.
- Maximum: Will be the maximum of the input height range.
- Zero: Will be zero regardless of the height range

Mask

Input

Result
Examples
Crop Pattern
Notes
We’ll start by creating a Voronoi Noise node and setting the Noise Type to Voronoi Index. This gives us flat regions with a single value across each region, which we can isolate using a Select Mask.
This mask defines the area where the pattern should appear. To smooth the boundary, we first blur the Voronoi noise with the Blur node, then reselect our region. Finally, we use Apply Mask to ensure that no values appear outside the selected area.
With our masked zone in place, we can use a Function node to generate the desired pattern and combine it with the Apply Mask node.
To break up uniformity, we then apply some warping to the entire pattern using the Warp node.

Node system

Result