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Applies a Fake Erosion algorithm to eroded looking hills and valleys. The Streams output contains lines referencing where the erosion has been applied, where 0 means it has been eroded, 0.5f means nothing has happened and 1 means it has added.

  • Size: How big the erosion should be
  • Strenght: How much it erodes the terrain
  • Detail Strenght: How much small erosions should impact the result
  • Octaves: Steps to erode
  • Lacunarity: Enabled if there is more than 1 octave. Defines how each frequency is scaled for the subsequent passes. Normally the value should stay around 2 to 10.
  • Persistence: Enabled if there is more than 1 octave. Defines how much is the amplitude reduced between octaves.
  • Stream Max Octave: Maximum octave to be taken into account and written into the streams map

Input

Eroded

Input

Eroded

Streams